Basketball Rules 2017/2018
1. The game is comprised of 4 quarters with each quarter lasting for 10 minutes of running time. Each quarter will be broken up into two 5-minute segments. The clock will only stop during the last 2 minutes of the 2nd and 4th quarters.
2. A team must have at least 4 roster players to start a game (a forfeit is declared if there are not).
3. Substitutions can only be made at the start of each 5-minute segment. Players must play the entire 5-minute segment before leaving the game for a substitution. Exceptions are for an injury or for a player who has fouled out.
4. The timekeeper (a parent) will signal the referee as close to the 5 minute mark as possible without interfering with the flow of the game. A whistle or a change of possession after a rebound is a good time to stop the clock. A fast break or when the offensive team has control of the ball is not a good time to stop the clock.
5. At the end of each segment, a time out is not in effect. Subs must come in quickly and play resumes right away.
6. There is a 1-minute break after the 1st and 3rd quarters and a 2-minute break at halftime.
7. Each player present must play a specified number of game segments. Segment playing time rules must be followed. The Play Segments Chart will detail how many segments each player will play based on the number of players present at the game.
8. Segment playing time sheets must be written down and available for inspection by opposing coaches. Following each game, segment sheet must be put in back of scorebook so that they can be collected on a weekly basis. If a coach is found in violation of the Segment Play Chart, the game will be forfeited and the offending coach will be suspended one game. If a second violation occurs during the season (including playoffs), the game will be forfeited, the offending coach will be removed from the league and the team will be eliminated from the post-season playoffs.
9. Players must play in each half.
10. Players who have received 5 personal fouls, or 1 technical foul, will be out of the game and cannot be reinserted into the game.
11. If a player fouls out (5 personal fouls), any other player may replace him. If the player who has fouled out has more than one segment remaining to play, he must be replaced by a different player in each segment.
12. In an overtime game, coaches may place anyone on the court that they wish. However, if the game goes into double overtime, any players on the bench, who have not fouled out, must go into the game.
13. If a player arrives late for a game (after the 2nd segment has started), it is only necessary for him to equal amount of segments based on the segments left to play.
14. Players who continually miss practice will lose game playing time and risk suspension.
15. Each team will have 2 timeouts per half. Time outs will not be carried over from the first half to the second half, or from the second half to overtime.
16. Overtime will be 2 minutes. The clock will stop on each whistle. One additional timeout will be given to each team in each overtime.
17. One and one fouls shots will occur on the 7th team foul in a half. Two foul shots will be awarded after 10 team fouls in a half.
18. In segments 1, 2, 3, 5, 6 & 7 defense starts at half court. In segments 4 & 8 full court defense is allowed in the final three minutes of each segment. However, a team leading by ten (10) points or more must start their defense at half court, regardless of the segment.
19. After a rebound or steal by a defensive player, a basketball move (e.g. pass, dribble, fake pass, etc.) must be made before the defense must fall back to beyond half court. If a player simply cradles the ball, the opposing team may attempt to steal and/or tie-up the ball.
20. Teams must play man to man defense for the entire game for the entire season. Zone defenses are not allowed.